In the Front View zoom in to the neck region and Extrude the selected polygons with a small amount. Repeat this step and rotate the polygons on the Z Axis to form the shape of the neck like you see in our image.
Let's finish up the top part of our bottle. With the polygons still selected, Bevel them (I used Height: 0.3 and Outline Amount: –0.3). (I have used the Material Editor to give them a different color.)
Continue with the same polygons. Bevel with Height 0.6 and Outline Amount 0.9.
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