Now extrude them with a Height of 8.0 and then go to Edit Geometry Rollout an select Make Planar to flatten the polygons, after that Extrude again with Height 0.1.
Extrude the polygons with a Height of 9 and scale them with the Select and Uniform Scale Type-In (right-click the tool). Set the Offset World to 35%. Once again Extrude with a Height of 0.1.
Select the vertices as shown in the picture (make sure Ignore Backfacing is Off), go to the Left View and scale them on the X axis to 130%. Do your best in creating a smooth, round geometry, by adjusting the vertices.
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