Our object is a bit sharp-edged so we will go back to the line and smooth some of the corners: vertex 2 (Fillet 0.5), vertex 5 (Fillet 0.05), vertex 6 (Fillet 0.5), vertices 7,8,9,10 (Fillet 0.15)
Now our nozzle looks much better. Add a Shell modifier with the Inner size of 0.1 and let's move on. Let's create the small orifice where the perfume's sprayed out.
In the Front View create a Cylinder with Radius 1=1.75, Height 10, Height and Cap Segments=1 and 64 Sides. Set its coordinates to X=0, Y=0, Z=16.35
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